Killing off the copies is the only surefire way to prove that oneself is the "real, original" version. As the decoys reach various levels of sentience, they start building their own decoys and occasionally start hunting the others. Rick has dozens of decoy families, but other decoy Ricks started building decoys of their own. They go off to see if they can figure out what exactly is going on.įrom there, the episode plays out somewhat predictably. Rick's watch pings, letting him know that one of his "decoy" families has been destroyed. Instead, the episode retreads ground that the show has covered many times before. The cold open of "Mortyplicity" promises something new and exciting for the show. This is still Rick and Morty, and the episode still delivers the laughs, violence, and occasional meta-commentary the franchise is known for, but none of the elements that made "Mort Dinner Rick Andre" stand out are present here. By the end of the episode, nothing that's happened on screen seems to matter as the only throughline has been the least interesting part of the episode's true premise. What starts as an entertaining method for keeping viewers on their toes ends up becoming a tired plot device. In fact, the main problem with "Mortyplicity" is that it can't help itself from detouring over and over again. RELATED: Rick And Morty Creator Adapting Strange Planet Comic For Apple TV Plus It's still an entertaining enough episode, but detouring from the "Kill God" setup feels like a misstep. Unfortunately, "Mortyplicity" doesn't develop itself quite as cleverly and fails to deliver on the promise of its cold open. "Mort Dinner Rick Andre" introduced more and more wrinkles as the episode played out. It's an ambitious opening to follow up last week's season premiere.
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